Jamie Griffin
2014-08-16 07:05:11 UTC
Hi, I wonder if someone might be able to help me with a function i'm
trying to create.
I have two fvwmbuttons instances, a taskbar at the top of screen and a
dock at the bottom. I don't really want to use both at the same time but
I do want to be able to switch between the two.
So, I would like the function to stop the currently open instance and
start the other and have that bound to a single key stroke or menu option.
What I've got so far is two functions: one that checks the top taskbar,
stops it if it's open and then opens the bottom dock; the other function
does the same but for the other fvwmbuttons dock. Here they are:
DestroyFunc OpenDock
AddToFunc OpenDock
+ I All (Panel) Close
+ I TestRc (NoMatch) KillModule Panel
+ I TestRc (Match) Module FvwmButtons Dock -g +300-0
DestroyFunc OpenPanel
AddToFunc OpenPanel
+ I All (Dock) Close
+ I TestRc (NoMatch) KillModule Dock
+ I TestRc (Match) Module FvwmButtons Panel -g $[vp.width]x24+0+0
The problem with this approach is I have to have them bound to separate
key strokes. When I first create the keybindings it's possible I might
forget which one is which and so if I press the wrong one, it doesn't
handle that well. I'd much prefer it to be bound to a single key stroke
and have it check which instance is open, then close the open
fvwmbuttons and start the other, as I mentioned.
I'd be very grateful if anyone could offer a solution or some help.
Best wishes, Jamie.
trying to create.
I have two fvwmbuttons instances, a taskbar at the top of screen and a
dock at the bottom. I don't really want to use both at the same time but
I do want to be able to switch between the two.
So, I would like the function to stop the currently open instance and
start the other and have that bound to a single key stroke or menu option.
What I've got so far is two functions: one that checks the top taskbar,
stops it if it's open and then opens the bottom dock; the other function
does the same but for the other fvwmbuttons dock. Here they are:
DestroyFunc OpenDock
AddToFunc OpenDock
+ I All (Panel) Close
+ I TestRc (NoMatch) KillModule Panel
+ I TestRc (Match) Module FvwmButtons Dock -g +300-0
DestroyFunc OpenPanel
AddToFunc OpenPanel
+ I All (Dock) Close
+ I TestRc (NoMatch) KillModule Dock
+ I TestRc (Match) Module FvwmButtons Panel -g $[vp.width]x24+0+0
The problem with this approach is I have to have them bound to separate
key strokes. When I first create the keybindings it's possible I might
forget which one is which and so if I press the wrong one, it doesn't
handle that well. I'd much prefer it to be bound to a single key stroke
and have it check which instance is open, then close the open
fvwmbuttons and start the other, as I mentioned.
I'd be very grateful if anyone could offer a solution or some help.
Best wishes, Jamie.